MessageActionBuilder<M>  class 
 
Provides methods for describing actions that can be taken while a state handles a message.
A MessageActionBuilder is accessed from the MessageHandlerBuilder.act property.
void onMessage<M>(MessageContext ctx, M message) => print('Handling message');
var state1 = StateKey('s1');
var state2 = StateKey('s2');
var builder = StateTreeBuilder(initialState: state1);
builder.state(state1, (b) {
  // Calls the onMessage function as a side effect before the transition occurs
  b.onMessage<MyMessage>((b) => b.goTo(state2, action: b.act.run(onMessage)));
});
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  post<M2> ({FutureOr< M2> getMessage(MessageContext msgCtx, M msg)?, M2? message, String? label}) → _MessageAction<M> 
- Posts a new message to be processed by the state machine while a message is being handled.
- 
  run(FutureOr< void> action(MessageContext msgCtx, M msg), {String? label}) → _MessageAction<M> 
- 
  Runs the actionwhile a message is being handled.
- 
  schedule<M2> ({FutureOr< M2 Function()> getMessage(MessageContext msgCtx, M msg)?, M2? message, Duration duration = Duration.zero, bool periodic = false, String? label}) → _MessageAction<M> 
- Schedules a message to be processed by the state machine while a message is being handled.
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
- 
  updateData<D> (D update(MessageContext msgCtx, M msg, D current), {StateKey? forState, String? label}) → _MessageAction< M> 
- 
  Updates state data of type Dwhile a message is being handled.
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited