SyncQueueState class final

Queue state persisted per namespace.

Annotations
  • @immutable

Constructors

SyncQueueState({List<SyncOutboxEntry> outbox = const <SyncOutboxEntry>[], List<SyncOutboxEntry> deadLetter = const <SyncOutboxEntry>[], List<SyncConflictEntry> conflicts = const <SyncConflictEntry>[], List<String> appliedEntryIds = const <String>[]})
const

Properties

appliedEntryIds → List<String>
final
conflicts → List<SyncConflictEntry>
final
deadLetter → List<SyncOutboxEntry>
final
hashCode → int
The hash code for this object.
no setterinherited
outbox → List<SyncOutboxEntry>
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

copyWith({List<SyncOutboxEntry>? outbox, List<SyncOutboxEntry>? deadLetter, List<SyncConflictEntry>? conflicts, List<String>? appliedEntryIds}) → SyncQueueState
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited