ListInput<T, S, U, M, C extends InputConfig<S, U> , I extends Input<T, S, U, C> > class
Constructors
-
ListInput({required ListConfig<
T, S, U, C, I> config, required ValueNotifier<InputStatus> status, required ValueNotifier<List< list})I> > -
ListInput.init(ListConfig<
T, S, U, C, I> config) -
factory
Properties
- canAdd → bool
-
no setter
-
config
→ ListConfig<
T, S, U, C, I> -
finalinherited
- count → int
-
no setter
-
formatted
→ List<
T> -
no setteroverride
- hashCode → int
-
The hash code for this object.
no setterinherited
- isEmpty → bool
-
no setteroverride
- isFull → bool
-
no setteroverride
- isValid → bool
-
no setteroverride
-
list
→ ValueNotifier<
List< I> > -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
state
→ List<
S> -
no setteroverride
-
status
→ ValueNotifier<
InputStatus> -
finalinherited
-
value
← List<
U?> -
no getterinherited
Methods
-
add(
) → void -
addDefaultListeners(
) → void -
override
-
dispose(
) → void -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeAt(
int index) → void -
toString(
) → String -
A string representation of this object.
inherited
-
update(
List< U?> value) → void -
inherited
-
updateStatus(
{bool? hovered, bool? focused, bool? touched, bool? dirty, bool? empty, bool? full, bool? edited, bool? submitted, FetchStatus? fetch}) → void -
inherited
-
validate(
) → bool -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited