Input<T, S, U, C extends InputConfig<S, U> > class
sealed
what the initial state can be what the state can change into what the formatted state must be
for example bool can start with bool? but once it is changed to bool it must be bool or it can start with bool? and changed to bool? but formatted is bool
- Mixed-in types
- Implementers
Properties
- config → C
-
final
- formatted → T
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isEmpty → bool
-
no setter
- isFull → bool
-
no setter
- isValid → bool
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → S
-
no setterinherited
-
status
→ ValueNotifier<
InputStatus> -
final
- value ← U
-
no getter
Methods
-
addDefaultListeners(
) → void -
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
U value) → void -
updateStatus(
{bool? hovered, bool? focused, bool? touched, bool? dirty, bool? empty, bool? full, bool? edited, bool? submitted, FetchStatus? fetch}) → void -
validate(
) → bool
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
init<
T, S, U, M, C extends InputConfig< (S, U> , I extends Input<T, S, U, C> >C config) → I