VirtualNode class abstract

Mixed-in types
Implementers

Constructors

VirtualNode(int rootId, int id, int pid, int index, RenderContext<LoadInstanceContext> _renderContext)

Properties

childCount → int
no setter
context → RenderContext<LoadInstanceContext>
no setter
dirty ↔ bool
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
id → int
final
index → int
final
nativeGestureDispatcher ↔ NativeGestureDispatcher
getter/setter pair
parent → VirtualNode?
no setter
pid → int
final
provider → MethodPropProvider
no setteroverride
rootId → int
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addChildAt(VirtualNode child, int index) → void
getChildAt(int index) → VirtualNode?
markDirty() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onDelete() → void
removeChild(VirtualNode child) → void
resetChildIndex(VirtualNode child, int index) → void
setGestureType(GestureType type, bool flag) → void
toString() → String
A string representation of this object.
inherited
updateEvent(EventHolder holder) → void

Operators

operator ==(Object other) → bool
The equality operator.
inherited