FileSystemPaths class

The paths in the file system that contain the wit files.

Implemented types

Constructors

FileSystemPaths.new({required String inputPath})
The paths in the file system that contain the wit files.
const
FileSystemPaths.fromJson(Object? json_)
Returns a new instance from a JSON value. May throw if the value does not have the expected structure.
factory

Properties

hashCode int
The hash code for this object.
no setteroverride
inputPath String
May be a file or a directory. When it is a directory, all files in the directory will be used as input. When it is a file, only that file will be used as input, and you will not be able to use use pkg imports. The file name will be used as the name of the generated world.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

copyWith({String? inputPath}) FileSystemPaths
Returns a new instance by overriding the values passed as arguments
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, Object?>
Returns a JSON representation of this.
override
toString() String
A string representation of this object.
override
toWasm() List<Object?>
Returns this as a WASM canonical abi value.
override

Operators

operator ==(Object other) bool
The equality operator.
override