draw method

void draw(
  1. GPUSize32 vertexCount, [
  2. GPUSize32 instanceCount,
  3. GPUSize32 firstVertex,
  4. GPUSize32 firstInstance,
])

The draw() method of the GPURenderBundleEncoder interface draws primitives based on the vertex buffers provided by GPURenderBundleEncoder.setVertexBuffer.

Note

This method is functionally identical to its equivalent on GPURenderPassEncoderGPURenderPassEncoder.draw.

Implementation

external void draw(
  GPUSize32 vertexCount, [
  GPUSize32 instanceCount,
  GPUSize32 firstVertex,
  GPUSize32 firstInstance,
]);