drawIndexed method

void drawIndexed(
  1. GPUSize32 indexCount, [
  2. GPUSize32 instanceCount,
  3. GPUSize32 firstIndex,
  4. GPUSignedOffset32 baseVertex,
  5. GPUSize32 firstInstance,
])

The drawIndexed() method of the GPURenderBundleEncoder interface draws indexed primitives based on the vertex and index buffers provided by GPURenderBundleEncoder.setVertexBuffer and GPURenderBundleEncoder.setIndexBuffer.

Note

This method is functionally identical to its equivalent on GPURenderPassEncoderGPURenderPassEncoder.drawIndexed.

Implementation

external void drawIndexed(
  GPUSize32 indexCount, [
  GPUSize32 instanceCount,
  GPUSize32 firstIndex,
  GPUSignedOffset32 baseVertex,
  GPUSize32 firstInstance,
]);