label property

String get label

The label read-only property of the GPURenderBundleEncoder interface is a string providing a label that can be used to identify the object, for example in GPUError messages or console warnings.

This can be set by providing a label property in the descriptor object passed into the originating GPUDevice.createRenderBundleEncoder call, or you can get and set it directly on the GPURenderBundleEncoder object.

Note

This property is functionally identical to its equivalent on GPURenderPassEncoderGPURenderPassEncoder.label.

Implementation

external String get label;
set label (String value)

Implementation

external set label(String value);