label property
String
get
label
The label
read-only property of the
GPURenderBundleEncoder interface is a string providing a label that can
be used to identify the object, for example in GPUError messages or
console warnings.
This can be set by providing a label
property in the descriptor object
passed into the originating GPUDevice.createRenderBundleEncoder call, or
you can get and set it directly on the GPURenderBundleEncoder
object.
Note
This property is functionally identical to its equivalent on GPURenderPassEncoder — GPURenderPassEncoder.label.
Implementation
external String get label;
set
label
(String value)
Implementation
external set label(String value);