pushDebugGroup method
The pushDebugGroup()
method of the
GPURenderBundleEncoder interface begins a render bundle debug group,
which is marked with a specified label, and will contain all subsequent
encoded commands up until a GPURenderBundleEncoder.popDebugGroup method
is invoked.
This could be used for telemetry, or may be utilized in GPUError messages, browser dev tools, or other services in the future to help with debugging.
Note
This method is functionally identical to its equivalent on GPURenderPassEncoder — GPURenderPassEncoder.pushDebugGroup.
Implementation
external void pushDebugGroup(String groupLabel);