setStencilReference method
The setStencilReference()
method of the
GPURenderPassEncoder interface sets the stencil reference value using
during stencil tests with the "replace"
stencil operation (as set in the
descriptor of the GPUDevice.createRenderPipeline method, in the
properties defining the various stencil operations).
Implementation
external void setStencilReference(GPUStencilValue reference);