getBindGroupLayout method
The getBindGroupLayout()
method of the
GPURenderPipeline interface returns the pipeline's GPUBindGroupLayout
object with the given index (i.e. included in the originating
GPUDevice.createRenderPipeline or GPUDevice.createRenderPipelineAsync
call's pipeline layout).
If the GPURenderPipeline was created with layout: "auto"
, this method
is the only way to retrieve the GPUBindGroupLayouts generated by the
pipeline.
Implementation
external GPUBindGroupLayout getBindGroupLayout(int index);