GameControllerButtonLabel enum Enum
Label that appears on the physical controller button.
Values
- none → const GameControllerButtonLabel
-
const GameControllerButtonLabel(0) - xboxBack → const GameControllerButtonLabel
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const GameControllerButtonLabel(1) - xboxStart → const GameControllerButtonLabel
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const GameControllerButtonLabel(2) - xboxMenu → const GameControllerButtonLabel
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const GameControllerButtonLabel(3) - xboxView → const GameControllerButtonLabel
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const GameControllerButtonLabel(4) - xboxUp → const GameControllerButtonLabel
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const GameControllerButtonLabel(5) - xboxDown → const GameControllerButtonLabel
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const GameControllerButtonLabel(6) - xboxLeft → const GameControllerButtonLabel
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const GameControllerButtonLabel(7) - xboxRight → const GameControllerButtonLabel
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const GameControllerButtonLabel(8) - xboxA → const GameControllerButtonLabel
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const GameControllerButtonLabel(9) - xboxB → const GameControllerButtonLabel
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const GameControllerButtonLabel(10) - xboxX → const GameControllerButtonLabel
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const GameControllerButtonLabel(11) - xboxY → const GameControllerButtonLabel
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const GameControllerButtonLabel(12) - xboxLeftBumper → const GameControllerButtonLabel
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const GameControllerButtonLabel(13) - xboxLeftTrigger → const GameControllerButtonLabel
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const GameControllerButtonLabel(14) - xboxLeftStickButton → const GameControllerButtonLabel
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const GameControllerButtonLabel(15) - xboxRightBumper → const GameControllerButtonLabel
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const GameControllerButtonLabel(16) - xboxRightTrigger → const GameControllerButtonLabel
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const GameControllerButtonLabel(17) - xboxRightStickButton → const GameControllerButtonLabel
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const GameControllerButtonLabel(18) - xboxPaddle1 → const GameControllerButtonLabel
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const GameControllerButtonLabel(19) - xboxPaddle2 → const GameControllerButtonLabel
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const GameControllerButtonLabel(20) - xboxPaddle3 → const GameControllerButtonLabel
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const GameControllerButtonLabel(21) - xboxPaddle4 → const GameControllerButtonLabel
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const GameControllerButtonLabel(22) - mode → const GameControllerButtonLabel
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const GameControllerButtonLabel(23) - select → const GameControllerButtonLabel
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const GameControllerButtonLabel(24) -
const GameControllerButtonLabel(25) - view → const GameControllerButtonLabel
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const GameControllerButtonLabel(26) - back → const GameControllerButtonLabel
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const GameControllerButtonLabel(27) - start → const GameControllerButtonLabel
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const GameControllerButtonLabel(28) - options → const GameControllerButtonLabel
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const GameControllerButtonLabel(29) -
const GameControllerButtonLabel(30) - up → const GameControllerButtonLabel
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const GameControllerButtonLabel(31) - down → const GameControllerButtonLabel
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const GameControllerButtonLabel(32) - left → const GameControllerButtonLabel
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const GameControllerButtonLabel(33) - right → const GameControllerButtonLabel
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const GameControllerButtonLabel(34) - letterA → const GameControllerButtonLabel
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const GameControllerButtonLabel(35) - letterB → const GameControllerButtonLabel
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const GameControllerButtonLabel(36) - letterC → const GameControllerButtonLabel
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const GameControllerButtonLabel(37) - letterL → const GameControllerButtonLabel
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const GameControllerButtonLabel(38) - letterR → const GameControllerButtonLabel
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const GameControllerButtonLabel(39) - letterX → const GameControllerButtonLabel
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const GameControllerButtonLabel(40) - letterY → const GameControllerButtonLabel
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const GameControllerButtonLabel(41) - letterZ → const GameControllerButtonLabel
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const GameControllerButtonLabel(42) - cross → const GameControllerButtonLabel
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const GameControllerButtonLabel(43) - circle → const GameControllerButtonLabel
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const GameControllerButtonLabel(44) - square → const GameControllerButtonLabel
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const GameControllerButtonLabel(45) - triangle → const GameControllerButtonLabel
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const GameControllerButtonLabel(46) - leftBumper → const GameControllerButtonLabel
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const GameControllerButtonLabel(47) - leftTrigger → const GameControllerButtonLabel
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const GameControllerButtonLabel(48) - leftStickButton → const GameControllerButtonLabel
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const GameControllerButtonLabel(49) - left1 → const GameControllerButtonLabel
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const GameControllerButtonLabel(50) - left2 → const GameControllerButtonLabel
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const GameControllerButtonLabel(51) - left3 → const GameControllerButtonLabel
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const GameControllerButtonLabel(52) - rightBumper → const GameControllerButtonLabel
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const GameControllerButtonLabel(53) - rightTrigger → const GameControllerButtonLabel
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const GameControllerButtonLabel(54) - rightStickButton → const GameControllerButtonLabel
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const GameControllerButtonLabel(55) - right1 → const GameControllerButtonLabel
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const GameControllerButtonLabel(56) - right2 → const GameControllerButtonLabel
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const GameControllerButtonLabel(57) - right3 → const GameControllerButtonLabel
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const GameControllerButtonLabel(58) - paddle1 → const GameControllerButtonLabel
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const GameControllerButtonLabel(59) - paddle2 → const GameControllerButtonLabel
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const GameControllerButtonLabel(60) - paddle3 → const GameControllerButtonLabel
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const GameControllerButtonLabel(61) - paddle4 → const GameControllerButtonLabel
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const GameControllerButtonLabel(62) - plus → const GameControllerButtonLabel
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const GameControllerButtonLabel(63) - minus → const GameControllerButtonLabel
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const GameControllerButtonLabel(64) - downLeftArrow → const GameControllerButtonLabel
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const GameControllerButtonLabel(65) - dialLeft → const GameControllerButtonLabel
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const GameControllerButtonLabel(66) - dialRight → const GameControllerButtonLabel
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const GameControllerButtonLabel(67) - suspension → const GameControllerButtonLabel
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const GameControllerButtonLabel(68)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
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A representation of the runtime type of the object.
no setterinherited
- value → int
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final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
GameControllerButtonLabel> - A constant List of the values in this enum, in order of their declaration.