getReverb method

CreateReverb getReverb(
  1. ReverbPresetReference preset
)

Get the reverb with the given preset.

Implementation

CreateReverb getReverb(final ReverbPresetReference preset) {
  final reverb = _reverbs[preset.id];
  if (reverb != null) {
    return reverb;
  }
  final r = game.createReverb(preset.reverbPreset);
  _reverbs[preset.id] = r;
  return r;
}