getReverb method
Get the reverb with the given preset
.
Implementation
CreateReverb getReverb(final ReverbPresetReference preset) {
final reverb = _reverbs[preset.id];
if (reverb != null) {
return reverb;
}
final r = game.createReverb(preset.reverbPreset);
_reverbs[preset.id] = r;
return r;
}