getSceneLevel method

SceneLevel getSceneLevel({
  1. required Scene scene,
  2. CallCommand? callCommand,
})

Get a level for the given scene.

Implementation

SceneLevel getSceneLevel({
  required final Scene scene,
  final CallCommand? callCommand,
}) =>
    SceneLevel(
      worldContext: this,
      scene: scene,
      callCommand: callCommand,
    );