TransformConstraint class
TransformConstraint wrapper
- Inheritance
-
- Object
- PosedActive
- TransformConstraintBase
- TransformConstraint
Constructors
- TransformConstraint(TransformConstraintData data, Skeleton skeleton)
-
factory
-
TransformConstraint.fromPointer(Pointer<
spine_transform_constraint_wrapper> _ptr)
Properties
- active ← bool
-
no getterinherited
- appliedPose → TransformConstraintPose
-
no setterinherited
- bones → ArrayBonePose
-
The bones that will be modified by this transform constraint.
no setter
- data → TransformConstraintData
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isActive → bool
-
no setterinherited
- isPoseEqualToApplied → bool
-
no setterinherited
- isSourceActive → bool
-
no setterinherited
-
nativePtr
→ Pointer<
NativeType> -
Get the native pointer for FFI calls
no setteroverride
- pose → TransformConstraintPose
-
no setterinherited
- rtti → Rtti
-
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- source ↔ Bone
-
The bone whose world transform will be copied to the constrained bones.
getter/setter pair
Methods
-
constrained(
) → void -
inherited
-
copy(
Skeleton skeleton) → TransformConstraint -
dispose(
) → void -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resetConstrained(
) → void -
inherited
-
sort(
Skeleton skeleton) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
Skeleton skeleton, Physics physics) → void -
Inherited from Update
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited