MeshAttachment class

Attachment that displays a texture region using a mesh.

Inheritance

Properties

bones ArrayInt
getter/setter pairinherited
color Color
no setter
edges ArrayUnsignedShort
Nonessential.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
height double
getter/setter pair
hullLength int
getter/setter pair
id int
Gets a unique ID for this attachment.
no setterinherited
name String
no setterinherited
nativePtr → Pointer<NativeType>
Get the native pointer for FFI calls
no setteroverride
parentMesh MeshAttachment?
getter/setter pair
path String
getter/setter pair
refCount int
no setterinherited
region TextureRegion?
getter/setter pair
regionUVs ArrayFloat
getter/setter pair
rtti Rtti
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sequence Sequence?
getter/setter pair
timelineAttachment Attachment?
getter/setter pairinherited
triangles ArrayUnsignedShort
getter/setter pair
uVs ArrayFloat
The UV pair for each vertex, normalized within the entire texture. See also MeshAttachment::updateRegion
no setter
vertices ArrayFloat
getter/setter pairinherited
width double
getter/setter pair
worldVerticesLength int
getter/setter pairinherited

Methods

computeWorldVertices(Skeleton skeleton, Slot slot, int start, int count, ArrayFloat worldVertices, int offset, int stride) → void
inherited
copy() Attachment
inherited
copyTo(VertexAttachment other) → void
inherited
dereference() → void
inherited
dispose() → void
newLinkedMesh() MeshAttachment
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reference() → void
inherited
toString() String
A string representation of this object.
inherited
updateRegion() → void

Operators

operator ==(Object other) bool
The equality operator.
inherited