flame_worldgen 2.0.0 copy "flame_worldgen: ^2.0.0" to clipboard
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A procedural world generation toolkit for Flame, providing chunk-based tile management, animated and weighted sprites, and noise-driven terrain generation for 2D games.

example/lib/main.dart

import 'package:flame/flame.dart';
import 'package:flame/game.dart';
import 'package:flutter/material.dart';

import 'game.dart';

Future<void> main() async {
  WidgetsFlutterBinding.ensureInitialized();
  await Flame.device.fullScreen();
  await Flame.device.setLandscape();
  runApp(GameWidget(game: FlameWorldgenExample()));
}
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Publisher

verified publisherbszarlej.de

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A procedural world generation toolkit for Flame, providing chunk-based tile management, animated and weighted sprites, and noise-driven terrain generation for 2D games.

Repository (GitHub)
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Topics

#flame #noise #game-development

Documentation

API reference

License

MIT (license)

Dependencies

fast_noise, flame, flutter

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Packages that depend on flame_worldgen