flame_worldgen 2.0.0 copy "flame_worldgen: ^2.0.0" to clipboard
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A procedural world generation toolkit for Flame, providing chunk-based tile management, animated and weighted sprites, and noise-driven terrain generation for 2D games.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flame_worldgen

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flame_worldgen: ^2.0.0

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flame_worldgen/flame_worldgen.dart';
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verified publisherbszarlej.de

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A procedural world generation toolkit for Flame, providing chunk-based tile management, animated and weighted sprites, and noise-driven terrain generation for 2D games.

Repository (GitHub)
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Topics

#flame #noise #game-development

Documentation

API reference

License

MIT (license)

Dependencies

fast_noise, flame, flutter

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Packages that depend on flame_worldgen