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A procedural world generation toolkit for Flame, providing chunk-based tile management, animated and weighted sprites, and noise-driven terrain generation for 2D games.

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Stable versions of flame_worldgen

VersionMin Dart SDKUploadedDocumentationArchive
2.0.03.836 days agoGo to the documentation of flame_worldgen 2.0.0Download flame_worldgen 2.0.0 archive
1.0.03.846 days agoGo to the documentation of flame_worldgen 1.0.0Download flame_worldgen 1.0.0 archive
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Publisher

verified publisherbszarlej.de

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A procedural world generation toolkit for Flame, providing chunk-based tile management, animated and weighted sprites, and noise-driven terrain generation for 2D games.

Repository (GitHub)
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Topics

#flame #noise #game-development

Documentation

API reference

License

MIT (license)

Dependencies

fast_noise, flame, flutter

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Packages that depend on flame_worldgen