FluxSequence class final
Applies several effects sequentially using one animation timeline.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FluxMotion
- FluxSequence
Constructors
-
FluxSequence({Key? key, required Widget child, SequenceSpec? spec, List<
MotionSequenceStep> ? steps, MotionTrigger trigger = MotionTrigger.onMount, FluxMotionController? controller, MotionEngine engineFactory() = DefaultMotionEngine.new}) -
Creates a sequence from either
specor a non-empty list ofsteps.
Properties
- child → Widget
-
Widget transformed by the render pipeline.
finalinherited
- controller → FluxMotionController?
-
Optional imperative controller for playback operations.
finalinherited
-
effects
→ List<
MotionEffect> -
Effects bound to the motion engine in pipeline order.
finalinherited
- engineFactory → MotionEngine Function()
-
Factory used to create the engine that owns effect playback.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- trigger → MotionTrigger
-
Interaction or lifecycle event that starts the effects.
finalinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FluxMotion> -
Creates the mutable state for this widget at a given location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited